Odjel za matematiku


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Mathematical Communications

International journal publishing scientific papers from all fields of pure and applied mathematics.

Osijek Matematical Gazette

Professional journal for teachers and students in the field of mathematics and computer science


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The Second GAMMA Learning Teaching Training Activity took place virtually in Microsoft Teams on April 21-23, 2021. The meeting was organized by the ETL Team of the Faculty of Philosophy of the National and Kapodistrian University of Athens, in Greece. Forty participants from the four partner countries attended the activity. The central aim of the Second GAMMA LTTA was to contribute to the main objectives of the GAMMA project. Most parts of the LTTA were dedicated to getting to know the authoring systems “MaLT2” and “ChoiCo”, which will be used for the project purposes for designing digital games for learning mathematics. The rest of the LTTA was about other important for the project issues, such as the Greek Educational System, a review on Digital Game-Based Learning in Mathematics Education (DGBLM), and the development of teaching scenarios. The LTTA consists of three plenaries, five workshops, and three closing discussions for reflection, the project status, and future activities.

More details about the Second GAMMA LTTA can be found on the GAMMA web page.

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The First GAMMA training meeting took place virtually in Microsoft Teams on February 1-3, 2021.

The meeting was organized by the Faculty of Education of the Amsterdam University of Applied Sciences, in The Netherlands. Forty-one participants from the four partner countries attended the meeting. In the GAMMA project we aim to develop teacher competencies in Game-Based Learning (GBL) and encourage teachers to apply digital technologies in their practice. The first GAMMA training contributes to these aims by offering a varied program of training activities about GBL. In total there were three plenary sessions, two workshops, four working sessions and three discussion group sessions. The plenary sessions included a lecture about the Dutch educational system and a lecture about GBL applied to mathematics education. The first workshop was about Reflecting on Games, in which the participants explored and evaluated several educational digital games along various theoretical dimensions. The second workshop was called Card Game Prototyping, about educational card games, tools for prototyping card games, and using cards as a method for exploring the design of (educational) games. One of the working sessions regarded the Handbook for teachers, in which participants exchanged ideas about its content, examples and layout. Another working session was about the teaching scenarios and the mathematical topics to be included. Each meeting day was closed with a discussion group session led by one of the university partners. During the meeting we worked towards the intellectual outputs of the project. At the end of the meeting we had compiled a collection of mathematical topics for the teaching scenario's, an initial table of contents and a production plan for the Handbook for teachers, and a final draft of the questionnaire for teachers and students.

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First Transnational Project Meeting within project GAMMA was held on the 19th and 20th of November 2020. The organizer of this virtually held meeting was J. J. Strossmayer University of Osijek – Department of Mathematics, which is also the coordinator of this project.The meeting was attended by members of the team of the Department of Mathematics and team members responsible for coordination and organization of project activities from other partner organizations.